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Wednesday, September 06, 2006

How does it feel?

Here's a thought about evaluating/designing interactive systems - what would it feel like to hold in your hand?

Does it feel like a squirming frog trying to escape, unpredictable and unpleasant. Or does it feel solid and well made like a high-quality padlock.

This goes far beyond the obvious physical/tactile aspects of interaction. It also captures something about what annoys me with a lot of advanced Flash sites or applications with "interesting" interaction techniques.

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