How does it feel?
Here's a thought about evaluating/designing interactive systems - what would it feel like to hold in your hand?
Does it feel like a squirming frog trying to escape, unpredictable and unpleasant. Or does it feel solid and well made like a high-quality padlock.
This goes far beyond the obvious physical/tactile aspects of interaction. It also captures something about what annoys me with a lot of advanced Flash sites or applications with "interesting" interaction techniques.
Does it feel like a squirming frog trying to escape, unpredictable and unpleasant. Or does it feel solid and well made like a high-quality padlock.
This goes far beyond the obvious physical/tactile aspects of interaction. It also captures something about what annoys me with a lot of advanced Flash sites or applications with "interesting" interaction techniques.

